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Delphi SWF SDK
![]() Contains pure Object Pascal library for creating Shockwave Flash movies (SWF) without using any external dynamic library. Main Delphi SWF SDK features: reads and recreates an existing SWF; creates visual objects (shape, button, text); creates advanced objects (morphing shape, sprite); inserts various image formats (jpg, bmp, png, gif); inserts wave and MP3 sound as event or streaming; inserts FLV video; native Delphi Canvas with HDC handle for WinAPI GDI functions; imports Windows Metafile graphics; all types of filling (solid, gradient, image); Flash 8 effects (shadow, glow, edge, etc.); supports device and embedded fonts; supports Unicode font and text; any transition and transformation; etc. In version 3.0, following features added: - FlashViewer engine functionality included; - compatibility with all the latest versions of Delphi including Delphi XE; - support of all versions of SWF including ver. 10; - new features that allow to create animation easier and faster (like Motion Tween). In Flash Actions: embedded ActionScript Compiler with the full source code; all modifications of the script version: ActionScript 1, object oriented ActionScript 2/3, FlashLite 1.1; a log file of error compiles writing; a low-level action instruction (like p-code) and bytecode coding. XML technology supporting: make SWF from XML file using swf-level and flash-level of the SDK; save an existing SWF to XML file for recreating; save all resources as internal XML or external files; support a custom interpretation of standard and custom nodes. Advertisement
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